{"id":346,"date":"2016-11-02T12:00:17","date_gmt":"2016-11-02T12:00:17","guid":{"rendered":"https:\/\/www.microsoft.com\/en-gb\/industry\/blog\/industry\/2016\/11\/02\/inside-the-distributed-factory-of-the-future\/"},"modified":"2018-12-13T09:09:00","modified_gmt":"2018-12-13T09:09:00","slug":"inside-the-distributed-factory-of-the-future","status":"publish","type":"post","link":"https:\/\/www.microsoft.com\/en-gb\/industry\/blog\/manufacturing\/2016\/11\/02\/inside-the-distributed-factory-of-the-future\/","title":{"rendered":"Inside the (distributed) factory of the future"},"content":{"rendered":"
Touting itself as the \u2018factory of the future\u2019, 3DPrinterOS is a decentralised platform that enables you to connect directly to a 3D printer via the web. And for people managing 3D printers, they can connect multiple devices together in a \u2018print farm\u2019, and have jobs automatically allocated to an available printer via this web-based system.<\/p>\n
But why is this a big deal? Well, anyone that\u2019s ever used a 3D printer\u2014or had to manage more than one of them\u2014may be familiar with some of the common frustrations: software may be different for each printer model, and transferring a print from your computer can be a laborious process, often involving removable storage, and the requirement that you be in the same physical space as your device. But 3DPrinterOS enables you to create farms made up of multiple brands of 3D printer, and have them all accessed remotely online.<\/p>\n
\u201cIt\u2019s amazing to see what people are doing with the platform,\u201d explains 3DPrinterOS co-founder John Dogru, from the company\u2019s San Francisco HQ. \u201cWe cater to education, enterprise, and even have home users here and there. I mean, we\u2019ve got guys setting up their own factories. Take Justin Kelly: he\u2019s a prime example. This guy has around 50 printers set up, run by him and his wife, and when his wife went into labour a few months ago, he was still sat there kicking out jobs from the hospital via 3DPrinterOS.\u201d<\/p>\n
From an early age Dogru was obsessed with scrutinising how things work, and was drawn to electronics in the nascent tech revolution of the late 70s and early 80s.<\/p>\n
\u201cI got into electronics and computers, and I was writing a lot of software from an early age. I had a Commodore 64, and I was programming games, and then I got into hacking\u2014that was pre-internet,\u201d Dogru tells us. \u201cI started off getting into phone phreaking\u2014which is pretty much what all the guys into tech were doing at the time\u2014so computers and hacking were my life.\u201d<\/p>\n
Dogru then went to the University of Texas, where he studied computer science, but since he\u2019d been programming from the age of five or six, the course started to lose some of its appeal.<\/p>\n
\u201cI got a bit bored with it,\u201d says Dogru. \u201cAnd before I graduated I was recruited to Dell. So I dropped out, and began working on motherboard testing. I\u2019d always had an interest in engineering. My parents both did engineering PhDs, and I was building things and playing with electronics from as early as I can remember.\u201d<\/p>\n