项目
Microsoft Hands-Free Sound Machine is an eye-controlled, 16-step sound sequencer that provides users the ability to generate musical compositions via a combination of .wav and midi samples, and supports output to physical instruments as well as stage effects.
成立:
The Hands-Free keyboard is a project to enable people who are unable to speak or use a physical keyboard to communicate using only their eyes.
成立:
We envision using Eye Gaze technology to bring independent mobility to people living with disabilities who are unable to use a joystick. This project was initiated during the Summer 2014 Hackathon. During the Hackathon, Steve Gleason came to campus and…
The hands-free music project is a participatory design collaboration with members of the ALS community. Our mission is to restore critical expressive & creative channels for people severely affected by disabling conditions, such as ALS, spinal cord injury, and related…
By taking a broad view of the component parts of eye tracking – hardware, driver interface, API surface, AAC and computer control – we can find new ways to empower people who need gaze-tracking technology to achieve more.
成立:
Project Soundscape is a research project that explores the use of innovative audio-based technology to enable people, particularly those with blindness or low vision, to build a richer awareness of their surroundings, thus becoming more confident and empowered to get…
Expressive Pixels introduces an authoring app combined with open-source firmware, peripherals, documentation, and APIs that allow users and makers to create animations and then display them on a range of colorful LED display devices.
成立:
Project Insight aims to develop hardware-agnostic gaze-trackers using the power of Artificial Intelligence and Deep Learning. We are trying to solve the challenges of affordability, reliability, inter-operability and ease-of-use. On one hand, we are advancing the state-of-the-art in the deep…
Microsoft Hands-Free Sound Jam is an eye-controlled music environment for electronic loop-based performance and composition. It is designed using familiar design paradigms found in commercial music production software, which have been adapted to work well with eye control.