Personne
Project contributors
David Johnston
Principal Software Design Engineer
Hannes Gamper
Principal Researcher
Ivan Tashev
Partner Software Architect
Past interns
Shoken Kaneko
DIABLo: a Deep Individual-Agnostic Binaural Localizer, 2021
University of Maryland, USA
Shoken Kaneko
Forest Sound Scene Simulation and Bird Localization with Distributed Microphone Arrays, 2020
University of Maryland, College Park, USA
Fabian Brinkmann
Efficient and Perceptually Plausible 3-D Sound for Virtual Reality, 2019
Technical University of Berlin, Germany
Christoph F. Hold
Improvements on Higher Order Ambisonics Reproduction in the Spherical Harmonics Domain Under Real-time Constraints, 2018
Technische Universität Berlin, Germany
Etienne Thuillier
Spatial Audio Feature Discovery Using a Neural Network Classifier, 2017
Aalto University, Finland
Andrea Genovese
Blind Room Parameter Estimation in Real Time from Single-Channel Audio Signals in Noisy Conditions, 2018
New York University Steinhardt
Vani Rajendran
Simple Effects that Enhance the Elevation Perception in Spatial Sound, 2016
University of Oxford, UK
Archontis Politis
Applications of 3-Dimensional Spherical Transforms to Acoustics and Personalization of Head-related Transfer Functions (HRTFs), 2015
Aalto University, Finland
Piotr Bilinski
HRTF Personalization Using Anthropometric Features, 2013.
INRIA, France
Keith Godin
Binaural Sound Source Localization, 2011
University of Texas at Dallas
Consulting researchers
Ville Pulkki
Professor
Aalto University, Finland