@inproceedings{zuniga2022how, author = {Zuniga, Evelyn and Milani, Stephanie and Leroy, Guy and Rzepecki, Jaroslaw and Stevenson, Raluca and Momennejad, Ida and Bignell, Dave and Sun, Mingfei and Shaw, Alison and Costello, Gavin and Jacob, Mikhail and Devlin, Sam and Hofmann, Katja}, title = {How Humans Perceive Human-like Behavior in Video Game Navigation}, booktitle = {CHI 2022}, year = {2022}, month = {April}, abstract = {The goal of this paper is to understand how people assess human-likeness in human- and AI-generated behavior. To this end, we present a qualitative study of hundreds of crowd-sourced assessments of human-likeness of behavior in a 3D video game navigation task. In particular, we focus on an AI agent that has passed a Turing Test, in the sense that human judges were not able to reliably distinguish between videos of a human and AI agent navigating on a quantitative level. Our insights shine a light on the characteristics that people consider as human-like. Understanding these characteristics is a key first step for improving AI agents in the future.}, url = {http://approjects.co.za/?big=en-us/research/publication/how-humans-perceive-human-like-behavior-in-video-game-navigation/}, }