@misc{wang2006surface, author = {Wang, Xin and Tong, Xin and Lin, Steve and Guo, Baining}, title = {Surface detail rendering using leap textures}, year = {2006}, month = {March}, abstract = {The present surface detail rendering technique provides an efficient technique for applying a mesostructure to a macrostructure for an object that minimizes the amount of memory required for pre-computed data. A leap texture is pre-computed for a mesostructure by classifying each voxel in the mesostructure geometry and assigning a value in the leap texture based upon the classification. The value in the leap texture represents a distance to jump along a ray cast in any view direction when a model is decorated with the mesostructure geometry.}, url = {http://approjects.co.za/?big=en-us/research/publication/surface-detail-rendering-using-leap-textures/}, edition = {US Patent 7586494 B2}, note = {US Patent 7586494 B2}, }