{"id":170146,"date":"2008-12-16T17:42:45","date_gmt":"2008-12-16T17:42:45","guid":{"rendered":"https:\/\/www.microsoft.com\/en-us\/research\/project\/whisper-windows-highly-intelligent-speech-recognizer\/"},"modified":"2019-08-19T15:34:29","modified_gmt":"2019-08-19T22:34:29","slug":"whisper-windows-highly-intelligent-speech-recognizer","status":"publish","type":"msr-project","link":"https:\/\/www.microsoft.com\/en-us\/research\/project\/whisper-windows-highly-intelligent-speech-recognizer\/","title":{"rendered":"Whisper: Windows Highly Intelligent Speech Recognizer"},"content":{"rendered":"

Our first ASR system<\/p>\n

We are trying to perfect the ability of computers to recognize human speech by building speech and language models that are accurate, efficient, and easy to use. Our goal is to make human-computer interaction more natural. Our speech recognition engine, code-named Whisper (W<\/b>indows H<\/b>ighly I<\/b>ntelligent SPE<\/b>ech R<\/b>ecognizer), offers state-of-the-art speaker-independent continuous speech recognition. The Whisper speech engine has been shipped by our\u00a0Speech Products Group<\/a> as part of the SAPI SDK, which in turn has been shipped in Microsoft Phone and Microsoft Agent, Microsoft Encarta, Windows 2000, Office XP and Windows XP.<\/p>\n

Speech Technology Home<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"

Our first ASR system We are trying to perfect the ability of computers to recognize human speech by building speech and language models that are accurate, efficient, and easy to use. Our goal is to make human-computer interaction more natural. Our speech recognition engine, code-named Whisper (Windows Highly Intelligent SPEech Recognizer), offers state-of-the-art speaker-independent continuous […]<\/p>\n","protected":false},"featured_media":0,"template":"","meta":{"msr-url-field":"","msr-podcast-episode":"","msrModifiedDate":"","msrModifiedDateEnabled":false,"ep_exclude_from_search":false,"footnotes":""},"research-area":[13554],"msr-locale":[268875],"msr-impact-theme":[],"msr-pillar":[],"class_list":["post-170146","msr-project","type-msr-project","status-publish","hentry","msr-research-area-human-computer-interaction","msr-locale-en_us","msr-archive-status-active"],"msr_project_start":"2008-12-16","related-publications":[],"related-downloads":[],"related-videos":[],"related-groups":[],"related-events":[],"related-opportunities":[],"related-posts":[],"related-articles":[],"tab-content":[],"slides":[],"related-researchers":[],"msr_research_lab":[199560],"msr_impact_theme":[],"_links":{"self":[{"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-project\/170146"}],"collection":[{"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-project"}],"about":[{"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/types\/msr-project"}],"version-history":[{"count":3,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-project\/170146\/revisions"}],"predecessor-version":[{"id":604413,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-project\/170146\/revisions\/604413"}],"wp:attachment":[{"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/media?parent=170146"}],"wp:term":[{"taxonomy":"msr-research-area","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/research-area?post=170146"},{"taxonomy":"msr-locale","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-locale?post=170146"},{"taxonomy":"msr-impact-theme","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-impact-theme?post=170146"},{"taxonomy":"msr-pillar","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-pillar?post=170146"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}