{"id":170828,"date":"2011-10-17T02:36:43","date_gmt":"2011-10-17T02:36:43","guid":{"rendered":"https:\/\/www.microsoft.com\/en-us\/research\/project\/surface-physics\/"},"modified":"2023-11-28T10:25:18","modified_gmt":"2023-11-28T18:25:18","slug":"surface-physics","status":"publish","type":"msr-project","link":"https:\/\/www.microsoft.com\/en-us\/research\/project\/surface-physics\/","title":{"rendered":"Surface Physics"},"content":{"rendered":"

Surface Physics explores new ways of supporting multi-touch and whole hand interaction on digital surfaces. Our aim is to bring the digital to \u2018life\u2019, allowing interactions with digital objects to simulate the physics of the real-world. We use an advanced physics-engine to add dynamics to digital objects, allowing them to behave more like real objects when we touch them, with notions of inertia, collisions, friction, restitution and so forth.
\n<\/span><\/span><\/p>\n

Related Links<\/h3>\n