{"id":155874,"date":"2004-01-01T00:00:00","date_gmt":"2004-01-01T00:00:00","guid":{"rendered":"https:\/\/www.microsoft.com\/en-us\/research\/msr-research-item\/exception-safety-for-c\/"},"modified":"2018-10-16T20:09:30","modified_gmt":"2018-10-17T03:09:30","slug":"exception-safety-for-c","status":"publish","type":"msr-research-item","link":"https:\/\/www.microsoft.com\/en-us\/research\/publication\/exception-safety-for-c\/","title":{"rendered":"Exception Safety for C#"},"content":{"rendered":"
\n

Programming-language mechanisms for throwing and handling exceptions can simplify some computer programs. However, the use of exceptions can also be error prone, leading to new programming errors and code that is hard to understand. This paper describes ways to tame the exception usage in C#. In particular, the paper describes the treatment of exceptions in Spec#, an experimental superset of C# that includes code contracts.<\/p>\n<\/div>\n

<\/p>\n","protected":false},"excerpt":{"rendered":"

Programming-language mechanisms for throwing and handling exceptions can simplify some computer programs. However, the use of exceptions can also be error prone, leading to new programming errors and code that is hard to understand. This paper describes ways to tame the exception usage in C#. In particular, the paper describes the treatment of exceptions in […]<\/p>\n","protected":false},"featured_media":0,"template":"","meta":{"msr-url-field":"","msr-podcast-episode":"","msrModifiedDate":"","msrModifiedDateEnabled":false,"ep_exclude_from_search":false,"_classifai_error":"","footnotes":""},"msr-content-type":[3],"msr-research-highlight":[],"research-area":[13560],"msr-publication-type":[193716],"msr-product-type":[],"msr-focus-area":[],"msr-platform":[],"msr-download-source":[],"msr-locale":[268875],"msr-post-option":[],"msr-field-of-study":[],"msr-conference":[],"msr-journal":[],"msr-impact-theme":[],"msr-pillar":[],"class_list":["post-155874","msr-research-item","type-msr-research-item","status-publish","hentry","msr-research-area-programming-languages-software-engineering","msr-locale-en_us"],"msr_publishername":"IEEE Computer Society","msr_edition":"SEFM","msr_affiliation":"","msr_published_date":"2004-01-01","msr_host":"","msr_duration":"","msr_version":"","msr_speaker":"","msr_other_contributors":"","msr_booktitle":"","msr_pages_string":"218-227","msr_chapter":"","msr_isbn":"0-7695-2222-X","msr_journal":"","msr_volume":"","msr_number":"","msr_editors":"","msr_series":"","msr_issue":"","msr_organization":"","msr_how_published":"","msr_notes":"","msr_highlight_text":"","msr_release_tracker_id":"","msr_original_fields_of_study":"","msr_download_urls":"","msr_external_url":"","msr_secondary_video_url":"","msr_longbiography":"","msr_microsoftintellectualproperty":1,"msr_main_download":"343169","msr_publicationurl":"","msr_doi":"","msr_publication_uploader":[{"type":"file","title":"Exception Safety for C#","viewUrl":"https:\/\/www.microsoft.com\/en-us\/research\/wp-content\/uploads\/2004\/01\/krml135.pdf","id":343169,"label_id":0}],"msr_related_uploader":"","msr_attachments":[],"msr-author-ordering":[{"type":"user_nicename","value":"leino","user_id":32639,"rest_url":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/microsoft-research\/v1\/researchers?person=leino"},{"type":"user_nicename","value":"schulte","user_id":33552,"rest_url":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/microsoft-research\/v1\/researchers?person=schulte"}],"msr_impact_theme":[],"msr_research_lab":[],"msr_event":[],"msr_group":[],"msr_project":[169833],"publication":[],"video":[],"download":[],"msr_publication_type":"inproceedings","related_content":{"projects":[{"ID":169833,"post_title":"Spec#","post_name":"spec","post_type":"msr-project","post_date":"2004-06-11 11:30:47","post_modified":"2017-06-19 09:32:43","post_status":"publish","permalink":"https:\/\/www.microsoft.com\/en-us\/research\/project\/spec\/","post_excerpt":"Spec# is a formal language for API contracts (influenced by JML, AsmL, and Eiffel), which extends C# with constructs for non-null types, preconditions, postconditions, and object invariants. Spec# comes with a sound programming methodology that permits specification and reasoning about object invariants even in the presence of callbacks and multi-threading. 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