{"id":164932,"date":"2013-08-01T00:00:00","date_gmt":"2013-08-01T00:00:00","guid":{"rendered":"https:\/\/www.microsoft.com\/en-us\/research\/msr-research-item\/multimodal-conversational-search-and-browse\/"},"modified":"2018-10-16T21:17:37","modified_gmt":"2018-10-17T04:17:37","slug":"multimodal-conversational-search-and-browse","status":"publish","type":"msr-research-item","link":"https:\/\/www.microsoft.com\/en-us\/research\/publication\/multimodal-conversational-search-and-browse\/","title":{"rendered":"Multimodal Conversational Search and Browse"},"content":{"rendered":"
In this paper, we create an open-domain conversational system by combining the power of internet browser interfaces with multi-modal inputs and data mined from web search and browser logs. The work focuses on two novel components: (1) dynamic contextual adaptation of speech recognition and understanding models using visual context, and (2) fusion of users\u2019 speech and gesture inputs to understand their intents and associated arguments. The system was evaluated in a living room setup with live test subjects on a real-time implementation of the multimodal dialog system. Users interacted with a television browser using gestures and speech. Gestures were captured by Microsoft Kinect skeleton tracking and speech was recorded by a Kinect microphone array. Results show a 16% error rate reduction (ERR) for contextual ASR adaptation to clickable web page content, and 7-10% ERR when using gestures with speech. Analysis of the results suggest a strategy for selection of multimodal intent when users clearly and persistently indicate pointing intent (e.g., eye gaze), giving a 54.7% ERR over lexical features.<\/p>\n<\/div>\n
<\/p>\n","protected":false},"excerpt":{"rendered":"
In this paper, we create an open-domain conversational system by combining the power of internet browser interfaces with multi-modal inputs and data mined from web search and browser logs. The work focuses on two novel components: (1) dynamic contextual adaptation of speech recognition and understanding models using visual context, and (2) fusion of users\u2019 speech […]<\/p>\n","protected":false},"featured_media":0,"template":"","meta":{"msr-url-field":"","msr-podcast-episode":"","msrModifiedDate":"","msrModifiedDateEnabled":false,"ep_exclude_from_search":false,"_classifai_error":"","footnotes":""},"msr-content-type":[3],"msr-research-highlight":[],"research-area":[13554],"msr-publication-type":[193716],"msr-product-type":[],"msr-focus-area":[],"msr-platform":[],"msr-download-source":[],"msr-locale":[268875],"msr-post-option":[],"msr-field-of-study":[],"msr-conference":[],"msr-journal":[],"msr-impact-theme":[],"msr-pillar":[],"class_list":["post-164932","msr-research-item","type-msr-research-item","status-publish","hentry","msr-research-area-human-computer-interaction","msr-locale-en_us"],"msr_publishername":"IEEE Workshop on Speech, Language and Audio in Multimedia","msr_edition":"","msr_affiliation":"","msr_published_date":"2013-08-01","msr_host":"","msr_duration":"","msr_version":"","msr_speaker":"","msr_other_contributors":"","msr_booktitle":"","msr_pages_string":"","msr_chapter":"","msr_isbn":"","msr_journal":"","msr_volume":"","msr_number":"","msr_editors":"","msr_series":"","msr_issue":"","msr_organization":"","msr_how_published":"","msr_notes":"","msr_highlight_text":"","msr_release_tracker_id":"","msr_original_fields_of_study":"","msr_download_urls":"","msr_external_url":"","msr_secondary_video_url":"","msr_longbiography":"","msr_microsoftintellectualproperty":1,"msr_main_download":"218353","msr_publicationurl":"","msr_doi":"","msr_publication_uploader":[{"type":"file","title":"slam_cameraReady2.pdf","viewUrl":"https:\/\/www.microsoft.com\/en-us\/research\/wp-content\/uploads\/2013\/08\/slam_cameraReady2.pdf","id":218353,"label_id":0}],"msr_related_uploader":"","msr_attachments":[{"id":218353,"url":"https:\/\/www.microsoft.com\/en-us\/research\/wp-content\/uploads\/2013\/08\/slam_cameraReady2.pdf"}],"msr-author-ordering":[{"type":"user_nicename","value":"lheck","user_id":32659,"rest_url":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/microsoft-research\/v1\/researchers?person=lheck"},{"type":"user_nicename","value":"dilekha","user_id":31630,"rest_url":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/microsoft-research\/v1\/researchers?person=dilekha"},{"type":"text","value":"Madhu Chinthakunta","user_id":0,"rest_url":false},{"type":"user_nicename","value":"gokhant","user_id":31896,"rest_url":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/microsoft-research\/v1\/researchers?person=gokhant"},{"type":"text","value":"Rukmini Iyer","user_id":0,"rest_url":false},{"type":"text","value":"Partha Parthasacarthy","user_id":0,"rest_url":false},{"type":"text","value":"Lisa Stifelman","user_id":0,"rest_url":false},{"type":"user_nicename","value":"elshribe","user_id":31734,"rest_url":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/microsoft-research\/v1\/researchers?person=elshribe"},{"type":"text","value":"Ashley Fidler","user_id":0,"rest_url":false}],"msr_impact_theme":[],"msr_research_lab":[],"msr_event":[],"msr_group":[],"msr_project":[171393,171313,171150,170147,169702],"publication":[],"video":[],"download":[],"msr_publication_type":"inproceedings","related_content":{"projects":[{"ID":171393,"post_title":"Knowledge Graphs and Linked Big Data Resources for Conversational Understanding","post_name":"knowledge-graphs-and-linked-big-data-resources-for-conversational-understanding","post_type":"msr-project","post_date":"2014-08-13 20:10:32","post_modified":"2017-06-19 11:05:46","post_status":"publish","permalink":"https:\/\/www.microsoft.com\/en-us\/research\/project\/knowledge-graphs-and-linked-big-data-resources-for-conversational-understanding\/","post_excerpt":"Interspeech 2014 Tutorial Web Page State-of-the-art statistical spoken language processing typically requires significant manual effort to construct domain-specific schemas (ontologies) as well as manual effort to annotate training data against these schemas. 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Research at Microsoft spans dialogs that use language exclusively, or in conjunctions with additional modalities like gesture; where language is spoken or in text; and in a variety of settings, such as conversational systems in apps or devices, and situated interactions in the real world. Projects Spoken Language Understanding","_links":{"self":[{"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-project\/171313"}]}},{"ID":171150,"post_title":"Spoken Language Understanding","post_name":"spoken-language-understanding","post_type":"msr-project","post_date":"2013-05-01 11:46:32","post_modified":"2019-08-19 14:48:51","post_status":"publish","permalink":"https:\/\/www.microsoft.com\/en-us\/research\/project\/spoken-language-understanding\/","post_excerpt":"Spoken language understanding (SLU) is an emerging field in between the areas of speech processing and natural language processing. The term spoken language understanding has largely been coined for targeted understanding of human speech directed at machines. This project covers our research on SLU tasks such as domain detection, intent determination, and slot filling, using data-driven methods. Projects Deeper Understanding: Moving\u00a0beyond shallow targeted understanding towards building domain independent SLU models. 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There's only one problem with this marvelous machine. 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