{"id":168850,"date":"2015-11-01T00:00:00","date_gmt":"2015-11-01T00:00:00","guid":{"rendered":"https:\/\/www.microsoft.com\/en-us\/research\/msr-research-item\/ad-hoc-adaptability-in-video-calling\/"},"modified":"2023-02-21T03:53:27","modified_gmt":"2023-02-21T11:53:27","slug":"ad-hoc-adaptability-in-video-calling","status":"publish","type":"msr-research-item","link":"https:\/\/www.microsoft.com\/en-us\/research\/publication\/ad-hoc-adaptability-in-video-calling\/","title":{"rendered":"Ad hoc adaptability in video-calling"},"content":{"rendered":"
\n

In this position paper we explore ad hoc adaptability across devices in video-calling. We note the current difficulty of even simple combinations, discuss design issues, briefly report on a study of ad hoc screen mirroring, and note future directions.<\/p>\n<\/div>\n

<\/p>\n","protected":false},"excerpt":{"rendered":"

In this position paper we explore ad hoc adaptability across devices in video-calling. We note the current difficulty of even simple combinations, discuss design issues, briefly report on a study of ad hoc screen mirroring, and note future directions.<\/p>\n","protected":false},"featured_media":0,"template":"","meta":{"msr-url-field":"","msr-podcast-episode":"","msrModifiedDate":"","msrModifiedDateEnabled":false,"ep_exclude_from_search":false,"_classifai_error":"","footnotes":""},"msr-content-type":[3],"msr-research-highlight":[],"research-area":[13554,13559],"msr-publication-type":[193724],"msr-product-type":[],"msr-focus-area":[],"msr-platform":[],"msr-download-source":[],"msr-locale":[268875],"msr-post-option":[],"msr-field-of-study":[],"msr-conference":[],"msr-journal":[],"msr-impact-theme":[],"msr-pillar":[],"class_list":["post-168850","msr-research-item","type-msr-research-item","status-publish","hentry","msr-research-area-human-computer-interaction","msr-research-area-social-sciences","msr-locale-en_us"],"msr_publishername":"","msr_edition":"","msr_affiliation":"","msr_published_date":"2015-11-1","msr_host":"","msr_duration":"","msr_version":"","msr_speaker":"","msr_other_contributors":"","msr_booktitle":"","msr_pages_string":"","msr_chapter":"","msr_isbn":"","msr_journal":"","msr_volume":"","msr_number":"","msr_editors":"","msr_series":"","msr_issue":"","msr_organization":"","msr_how_published":"","msr_notes":"ITS'2015 - Workshop on Interacting with Multi-Device Ecologies in the Wild","msr_highlight_text":"","msr_release_tracker_id":"","msr_original_fields_of_study":"","msr_download_urls":"","msr_external_url":"","msr_secondary_video_url":"","msr_longbiography":"","msr_microsoftintellectualproperty":1,"msr_main_download":"204119","msr_publicationurl":"http:\/\/cross-surface.io\/","msr_doi":"","msr_publication_uploader":[{"type":"file","viewUrl":"https:\/\/www.microsoft.com\/en-us\/research\/wp-content\/uploads\/2016\/02\/CrossSurfaceIO_AdHocAdaptabilityInVideoCalling-F.pdf","id":"204119","title":"CrossSurfaceIO_AdHocAdaptabilityInVideoCalling-F.pdf","label_id":"243109","label":0},{"type":"url","viewUrl":"false","id":"false","title":"http:\/\/cross-surface.io\/","label_id":"243109","label":0}],"msr_related_uploader":"","msr_attachments":[{"id":0,"url":"http:\/\/cross-surface.io\/"},{"id":204119,"url":"https:\/\/www.microsoft.com\/en-us\/research\/wp-content\/uploads\/2016\/02\/CrossSurfaceIO_AdHocAdaptabilityInVideoCalling-F.pdf"}],"msr-author-ordering":[{"type":"user_nicename","value":"Sean Rintel","user_id":33579,"rest_url":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/microsoft-research\/v1\/researchers?person=Sean Rintel"},{"type":"user_nicename","value":"Kenton O'Hara","user_id":32527,"rest_url":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/microsoft-research\/v1\/researchers?person=Kenton O'Hara"},{"type":"text","value":"Behnaz Rostami Yehaneh","user_id":0,"rest_url":false}],"msr_impact_theme":[],"msr_research_lab":[],"msr_event":[],"msr_group":[371909],"msr_project":[483294,686775,984894],"publication":[],"video":[],"download":[],"msr_publication_type":"miscellaneous","related_content":{"projects":[{"ID":483294,"post_title":"Intentional Meetings","post_name":"intentional-meetings","post_type":"msr-project","post_date":"2020-02-13 04:03:50","post_modified":"2024-08-23 03:20:23","post_status":"publish","permalink":"https:\/\/www.microsoft.com\/en-us\/research\/project\/intentional-meetings\/","post_excerpt":"Exploring how to make remote and hybrid telepresence meetings engaging, effective, adaptive, and inclusive.","_links":{"self":[{"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-project\/483294"}]}},{"ID":686775,"post_title":"Social Devices","post_name":"social-devices-2","post_type":"msr-project","post_date":"2020-08-24 06:23:50","post_modified":"2023-12-18 09:03:03","post_status":"publish","permalink":"https:\/\/www.microsoft.com\/en-us\/research\/project\/social-devices-2\/","post_excerpt":"The Social Devices work stream explores how to enable the devices we already have and already know how to use to act as companions in meetings. Features using this research have shipped in Microsoft Teams as Mobile Sharing and Companion Experiences.","_links":{"self":[{"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-project\/686775"}]}},{"ID":984894,"post_title":"Understanding Virtual & Hybrid Meetings","post_name":"understanding-virtual-hybrid-meetings","post_type":"msr-project","post_date":"2023-11-15 10:15:50","post_modified":"2024-10-23 18:11:26","post_status":"publish","permalink":"https:\/\/www.microsoft.com\/en-us\/research\/project\/understanding-virtual-hybrid-meetings\/","post_excerpt":"Formative studies in distributed meeting behavior and technologies This is a collection of studies in distributed meeting behavior and technologies, covering virtual meetings, hybrid meetings, mobile robotic telepresence, and avatars. 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