{"id":316562,"date":"2016-11-06T16:19:33","date_gmt":"2016-11-07T00:19:33","guid":{"rendered":"https:\/\/www.microsoft.com\/en-us\/research\/?post_type=msr-research-item&p=316562"},"modified":"2018-10-16T20:05:11","modified_gmt":"2018-10-17T03:05:11","slug":"light-weight-background-blurring-video-conferencing-applications","status":"publish","type":"msr-research-item","link":"https:\/\/www.microsoft.com\/en-us\/research\/publication\/light-weight-background-blurring-video-conferencing-applications\/","title":{"rendered":"Light Weight Background Blurring for Video Conferencing Applications"},"content":{"rendered":"
Background blurring is an effective way to both preserving privacy and keeping communication effective during video conferencing. This paper proposes a light weight real-time algorithm to perform background blurring using a fast background modeling algorithm combined with a face detector\/tracker. A soft decision is made at each pixel whether it belongs to the foreground or the background based on multiple vision features. The classification results are mapped to a per-pixel blurring radius image to blur the background. The algorithm produces satisfactory results under a wide range of conditions, and occupies less than 30% of the CPU cycles on a 3GHz Pentium 4 machine without further optimization.<\/p>\n","protected":false},"excerpt":{"rendered":"
Background blurring is an effective way to both preserving privacy and keeping communication effective during video conferencing. This paper proposes a light weight real-time algorithm to perform background blurring using a fast background modeling algorithm combined with a face detector\/tracker. A soft decision is made at each pixel whether it belongs to the foreground or […]<\/p>\n","protected":false},"featured_media":0,"template":"","meta":{"msr-url-field":"","msr-podcast-episode":"","msrModifiedDate":"","msrModifiedDateEnabled":false,"ep_exclude_from_search":false,"_classifai_error":"","footnotes":""},"msr-content-type":[3],"msr-research-highlight":[],"research-area":[13560],"msr-publication-type":[193716],"msr-product-type":[],"msr-focus-area":[],"msr-platform":[],"msr-download-source":[],"msr-locale":[268875],"msr-post-option":[],"msr-field-of-study":[],"msr-conference":[],"msr-journal":[],"msr-impact-theme":[],"msr-pillar":[],"class_list":["post-316562","msr-research-item","type-msr-research-item","status-publish","hentry","msr-research-area-programming-languages-software-engineering","msr-locale-en_us"],"msr_publishername":"IEEE","msr_edition":"2006 International Conference on Image 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