{"id":318047,"date":"2016-11-08T10:31:48","date_gmt":"2016-11-08T18:31:48","guid":{"rendered":"https:\/\/www.microsoft.com\/en-us\/research\/?post_type=msr-research-item&p=318047"},"modified":"2018-10-16T20:11:47","modified_gmt":"2018-10-17T03:11:47","slug":"enhancing-input-interactive-surface-muscle-sensing","status":"publish","type":"msr-research-item","link":"https:\/\/www.microsoft.com\/en-us\/research\/publication\/enhancing-input-interactive-surface-muscle-sensing\/","title":{"rendered":"Enhancing Input On and Above the Interactive Surface with Muscle Sensing"},"content":{"rendered":"
Current interactive surfaces provide little or no information about which fingers are touching the surface, the amount of pressure exerted, or gestures that occur when not in contact with the surface. These limitations constrain the interaction vocabulary available to interactive surface systems. In our work, we extend the surface interaction space by using muscle sensing to provide complementary information about finger movement and posture. In this paper, we describe a novel system that combines muscle sensing with a multi-touch tabletop, and introduce a series of new interaction techniques enabled by this combination. We present observations from an initial system evaluation and discuss the limitations and challenges of utilizing muscle sensing for tabletop applications.<\/p>\n","protected":false},"excerpt":{"rendered":"
Current interactive surfaces provide little or no information about which fingers are touching the surface, the amount of pressure exerted, or gestures that occur when not in contact with the surface. These limitations constrain the interaction vocabulary available to interactive surface systems. In our work, we extend the surface interaction space by using muscle sensing […]<\/p>\n","protected":false},"featured_media":0,"template":"","meta":{"msr-url-field":"","msr-podcast-episode":"","msrModifiedDate":"","msrModifiedDateEnabled":false,"ep_exclude_from_search":false,"_classifai_error":"","footnotes":""},"msr-content-type":[3],"msr-research-highlight":[],"research-area":[13552,13554],"msr-publication-type":[193716],"msr-product-type":[],"msr-focus-area":[],"msr-platform":[],"msr-download-source":[],"msr-locale":[268875],"msr-post-option":[],"msr-field-of-study":[],"msr-conference":[],"msr-journal":[],"msr-impact-theme":[],"msr-pillar":[],"class_list":["post-318047","msr-research-item","type-msr-research-item","status-publish","hentry","msr-research-area-hardware-devices","msr-research-area-human-computer-interaction","msr-locale-en_us"],"msr_publishername":"ACM","msr_edition":"ITS '09 Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces","msr_affiliation":"","msr_published_date":"2009-11-23","msr_host":"","msr_duration":"","msr_version":"","msr_speaker":"","msr_other_contributors":"","msr_booktitle":"","msr_pages_string":"93-100","msr_chapter":"","msr_isbn":"978-1-60558-733-2","msr_journal":"","msr_volume":"","msr_number":"","msr_editors":"","msr_series":"","msr_issue":"","msr_organization":"","msr_how_published":"","msr_notes":"","msr_highlight_text":"","msr_release_tracker_id":"","msr_original_fields_of_study":"","msr_download_urls":"","msr_external_url":"","msr_secondary_video_url":"","msr_longbiography":"","msr_microsoftintellectualproperty":1,"msr_main_download":"318053","msr_publicationurl":"","msr_doi":"10.1145\/1731903.1731924","msr_publication_uploader":[{"type":"file","title":"emg_surface_tabletop_2009","viewUrl":"https:\/\/www.microsoft.com\/en-us\/research\/wp-content\/uploads\/2016\/11\/EMG_Surface_Tabletop_2009.pdf","id":318053,"label_id":0},{"type":"doi","title":"10.1145\/1731903.1731924","viewUrl":false,"id":false,"label_id":0}],"msr_related_uploader":"","msr_attachments":[],"msr-author-ordering":[{"type":"user_nicename","value":"benko","user_id":31206,"rest_url":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/microsoft-research\/v1\/researchers?person=benko"},{"type":"user_nicename","value":"ssaponas","user_id":33715,"rest_url":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/microsoft-research\/v1\/researchers?person=ssaponas"},{"type":"user_nicename","value":"dan","user_id":31522,"rest_url":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/microsoft-research\/v1\/researchers?person=dan"},{"type":"user_nicename","value":"desney","user_id":31613,"rest_url":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/microsoft-research\/v1\/researchers?person=desney"}],"msr_impact_theme":[],"msr_research_lab":[],"msr_event":[],"msr_group":[],"msr_project":[326090,327749],"publication":[],"video":[],"download":[],"msr_publication_type":"inproceedings","related_content":{"projects":[{"ID":326090,"post_title":"Always-Available Mobile Interfaces","post_name":"always-available-mobile-interfaces","post_type":"msr-project","post_date":"2016-11-28 10:05:34","post_modified":"2021-05-09 12:02:09","post_status":"publish","permalink":"https:\/\/www.microsoft.com\/en-us\/research\/project\/always-available-mobile-interfaces\/","post_excerpt":"We have continually evolved computing to not only be more efficient, but also more accessible, more of the time (and place), and to more people. We have progressed from batch computing with punch cards, to interactive command line systems, to mouse-based graphical user interfaces, and more recently to mobile computing. Each of these paradigm shifts has drastically changed the way we use technology for work and life, often in unpredictable and profound ways. With the…","_links":{"self":[{"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-project\/326090"}]}},{"ID":327749,"post_title":"Muscle-Computer Interfaces (muCIs)","post_name":"muscle-computer-interfaces-mucis","post_type":"msr-project","post_date":"2016-11-28 09:34:39","post_modified":"2021-05-09 12:02:32","post_status":"publish","permalink":"https:\/\/www.microsoft.com\/en-us\/research\/project\/muscle-computer-interfaces-mucis\/","post_excerpt":"We explore the feasibility of muscle-computer input: an interaction methodology that directly senses and decodes human muscular activity rather than relying on physical device actuation or user actions that are externally visible or audible.","_links":{"self":[{"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-project\/327749"}]}}]},"_links":{"self":[{"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-research-item\/318047"}],"collection":[{"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-research-item"}],"about":[{"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/types\/msr-research-item"}],"version-history":[{"count":1,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-research-item\/318047\/revisions"}],"predecessor-version":[{"id":524240,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-research-item\/318047\/revisions\/524240"}],"wp:attachment":[{"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/media?parent=318047"}],"wp:term":[{"taxonomy":"msr-content-type","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-content-type?post=318047"},{"taxonomy":"msr-research-highlight","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-research-highlight?post=318047"},{"taxonomy":"msr-research-area","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/research-area?post=318047"},{"taxonomy":"msr-publication-type","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-publication-type?post=318047"},{"taxonomy":"msr-product-type","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-product-type?post=318047"},{"taxonomy":"msr-focus-area","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-focus-area?post=318047"},{"taxonomy":"msr-platform","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-platform?post=318047"},{"taxonomy":"msr-download-source","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-download-source?post=318047"},{"taxonomy":"msr-locale","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-locale?post=318047"},{"taxonomy":"msr-post-option","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-post-option?post=318047"},{"taxonomy":"msr-field-of-study","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-field-of-study?post=318047"},{"taxonomy":"msr-conference","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-conference?post=318047"},{"taxonomy":"msr-journal","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-journal?post=318047"},{"taxonomy":"msr-impact-theme","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-impact-theme?post=318047"},{"taxonomy":"msr-pillar","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-pillar?post=318047"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}