{"id":675336,"date":"2020-07-14T16:21:27","date_gmt":"2020-07-14T23:21:27","guid":{"rendered":"https:\/\/www.microsoft.com\/en-us\/research\/?post_type=msr-research-item&p=675336"},"modified":"2020-07-30T15:09:32","modified_gmt":"2020-07-30T22:09:32","slug":"towards-a-practical-virtual-office-for-mobile-knowledge-workers","status":"publish","type":"msr-research-item","link":"https:\/\/www.microsoft.com\/en-us\/research\/publication\/towards-a-practical-virtual-office-for-mobile-knowledge-workers\/","title":{"rendered":"Towards a Practical Virtual Office for Mobile Knowledge Workers"},"content":{"rendered":"

ABSTRACT<\/strong><\/h3>\n

As more people work from home or during travel, new opportunities and challenges arise around mobile office work. On one hand, people may work at flexible hours, independent of traffic limitations, but on the other hand, they may need to work at makeshift spaces, with less than optimal working conditions and decoupled from co-workers. Virtual Reality (VR) has the potential to change the way information workers work: it enables personal bespoke working environments even on the go and allows new collaboration approaches that can help mitigate effects of physical distance. In this paper, we investigate opportunities and challenges for realizing a mobile VR offices environments and discuss implications from recent findings of mixing standard off-the-shelf equipment, such as tablets, laptops or desktops, with VR to enable effective, efficient, ergonomic and rewarding mobile knowledge work. Further, we investigate the role of conceptual and physical spaces in a mobile VR office.<\/p>\n

Keywords<\/h3>\n

virtual reality; virtual knowledge work; virtual office work; mobile virtual reality.<\/p>\n