{"id":698278,"date":"2020-10-16T14:30:45","date_gmt":"2020-10-16T21:30:45","guid":{"rendered":"https:\/\/www.microsoft.com\/en-us\/research\/?post_type=msr-research-item&p=698278"},"modified":"2020-10-16T16:21:55","modified_gmt":"2020-10-16T23:21:55","slug":"tilt-responsive-techniques-for-digital-drawing-boards-uist-2020-paper","status":"publish","type":"msr-research-item","link":"https:\/\/www.microsoft.com\/en-us\/research\/publication\/tilt-responsive-techniques-for-digital-drawing-boards-uist-2020-paper\/","title":{"rendered":"Tilt-Responsive Techniques for Digital Drawing Boards (UIST 2020 Paper)"},"content":{"rendered":"

Drawing boards offer a self-stable work surface that is continuously adjustable. On digital displays, such as the Microsoft Surface Studio, these properties open up a class of techniques that sense and respond to tilt adjustments.<\/p>\n

Each display posture\u2014whether angled high, low, or somewhere in-between\u2014affords some activities, but not others. Because what is appropriate also depends on the application and task, we explore a range of app-specific transitions between reading vs. writing (annotation), public vs. personal, shared person-space vs. task-space, and other nuances of input and feedback, contingent on display angle. Continuous responses provide interactive transitions tailored to each use-case.<\/p>\n

We show how a variety of knowledge work scenarios can use sensed display adjustments to drive context-appropriate transitions, as well as technical software details of how to best realize these concepts. A preliminary remote user study suggests that techniques must balance effort required to adjust tilt, versus the potential benefits of a sensed transition.<\/p>\n

Video embedded below, or watch on YouTube (opens in new tab)<\/span><\/a><\/strong><\/p>\n

\"User<\/p>\n","protected":false},"excerpt":{"rendered":"

Drawing boards offer a self-stable work surface that is continuously adjustable. On digital displays, such as the Microsoft Surface Studio, these properties open up a class of techniques that sense and respond to tilt adjustments. Each display posture\u2014whether angled high, low, or somewhere in-between\u2014affords some activities, but not others. Because what is appropriate also depends […]<\/p>\n","protected":false},"featured_media":0,"template":"","meta":{"msr-url-field":"","msr-podcast-episode":"","msrModifiedDate":"","msrModifiedDateEnabled":false,"ep_exclude_from_search":false,"_classifai_error":"","footnotes":""},"msr-content-type":[3],"msr-research-highlight":[],"research-area":[13554],"msr-publication-type":[193716],"msr-product-type":[],"msr-focus-area":[],"msr-platform":[],"msr-download-source":[],"msr-locale":[268875],"msr-post-option":[],"msr-field-of-study":[],"msr-conference":[],"msr-journal":[],"msr-impact-theme":[],"msr-pillar":[],"class_list":["post-698278","msr-research-item","type-msr-research-item","status-publish","hentry","msr-research-area-human-computer-interaction","msr-locale-en_us"],"msr_publishername":"","msr_edition":"","msr_affiliation":"","msr_published_date":"2020-10-20","msr_host":"","msr_duration":"","msr_version":"","msr_speaker":"","msr_other_contributors":"","msr_booktitle":"","msr_pages_string":"","msr_chapter":"","msr_isbn":"","msr_journal":"","msr_volume":"","msr_number":"","msr_editors":"","msr_series":"","msr_issue":"","msr_organization":"ACM","msr_how_published":"","msr_notes":"","msr_highlight_text":"","msr_release_tracker_id":"","msr_original_fields_of_study":"","msr_download_urls":"","msr_external_url":"","msr_secondary_video_url":"","msr_longbiography":"","msr_microsoftintellectualproperty":1,"msr_main_download":"","msr_publicationurl":"","msr_doi":"","msr_publication_uploader":[{"type":"file","viewUrl":"https:\/\/www.microsoft.com\/en-us\/research\/wp-content\/uploads\/2020\/10\/Tilt-Responsive-UIST-2020.pdf","id":"698335","title":"tilt-responsive-uist-2020","label_id":"243109","label":0},{"type":"doi","viewUrl":"false","id":"false","title":"https:\/\/doi.org\/10.1145\/3379337.3415861","label_id":"243106","label":0}],"msr_related_uploader":"","msr_attachments":[{"id":698335,"url":"https:\/\/www.microsoft.com\/en-us\/research\/wp-content\/uploads\/2020\/10\/Tilt-Responsive-UIST-2020.pdf"}],"msr-author-ordering":[{"type":"text","value":"Hugo Romat","user_id":0,"rest_url":false},{"type":"text","value":"Christopher Collins","user_id":0,"rest_url":false},{"type":"user_nicename","value":"Nathalie Henry Riche","user_id":33058,"rest_url":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/microsoft-research\/v1\/researchers?person=Nathalie Henry Riche"},{"type":"user_nicename","value":"Michel Pahud","user_id":33007,"rest_url":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/microsoft-research\/v1\/researchers?person=Michel Pahud"},{"type":"user_nicename","value":"Christian Holz","user_id":31415,"rest_url":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/microsoft-research\/v1\/researchers?person=Christian Holz"},{"type":"text","value":"Adam Riddle","user_id":0,"rest_url":false},{"type":"user_nicename","value":"Bill Buxton","user_id":31224,"rest_url":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/microsoft-research\/v1\/researchers?person=Bill Buxton"},{"type":"user_nicename","value":"Ken Hinckley","user_id":32521,"rest_url":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/microsoft-research\/v1\/researchers?person=Ken Hinckley"}],"msr_impact_theme":[],"msr_research_lab":[199565],"msr_event":[697429],"msr_group":[379814],"msr_project":[698833],"publication":[],"video":[],"download":[],"msr_publication_type":"inproceedings","related_content":{"projects":[{"ID":698833,"post_title":"SurfaceFleet","post_name":"surfacefleet","post_type":"msr-project","post_date":"2020-10-16 15:09:07","post_modified":"2023-04-21 22:31:42","post_status":"publish","permalink":"https:\/\/www.microsoft.com\/en-us\/research\/project\/surfacefleet\/","post_excerpt":"SurfaceFleet is a system and toolkit that uses resilient and performant distributed programming techniques to explore cross-device user experiences. 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