{"id":440337,"date":"2018-11-08T12:59:40","date_gmt":"2018-11-08T20:59:40","guid":{"rendered":"https:\/\/www.microsoft.com\/en-us\/research\/?post_type=msr-research-item&p=440337"},"modified":"2018-11-08T12:59:40","modified_gmt":"2018-11-08T20:59:40","slug":"importing-3rd-party-environments-in-unreal-engine-for-airsim","status":"publish","type":"msr-video","link":"https:\/\/www.microsoft.com\/en-us\/research\/video\/importing-3rd-party-environments-in-unreal-engine-for-airsim\/","title":{"rendered":"Importing 3rd Party Environments in Unreal Engine for AirSim"},"content":{"rendered":"

This video by Jim Piavis shows how you can take off-the-self environments available on websites such as TurboSquid.com or cgitrader.com and import into Unreal Engine. Once that’s done you can follow the instructions for using AirSim (opens in new tab)<\/span><\/a> with that environment.<\/p>\n

Related<\/strong>:<\/p>\n