{"id":305723,"date":"2011-06-28T09:00:16","date_gmt":"2011-06-28T16:00:16","guid":{"rendered":"https:\/\/www.microsoft.com\/en-us\/research\/?p=305723"},"modified":"2016-10-14T13:24:52","modified_gmt":"2016-10-14T20:24:52","slug":"multiplayer-gaming-smartphones","status":"publish","type":"post","link":"https:\/\/www.microsoft.com\/en-us\/research\/blog\/multiplayer-gaming-smartphones\/","title":{"rendered":"Multiplayer Gaming for Smartphones"},"content":{"rendered":"
By Douglas Gantenbein, Senior Writer, Microsoft News Center<\/em><\/p>\n People love their smartphones\u2014and they love to play games on them. On common smartphone software platforms, including Windows Phone (opens in new tab)<\/span><\/a>, games are among the most popular applications and constitute the vast majority of downloads.<\/p>\n \u201cGames are killer apps for smartphones,\u201d says Victor Bahl (opens in new tab)<\/span><\/a>, director of the Mobile Computing Research Center (opens in new tab)<\/span><\/a> at Microsoft Research Redmond (opens in new tab)<\/span><\/a>. \u201cThey\u2019re fantastic time-killers, and for smartphones, the killer app is the app that kills time.\u201d<\/p>\n Gaming on a smartphone comes with compromises, though. Most smartphone-based games are single-player games\u2014Angry Birds<\/em> is a perfect example\u2014or turn-based, in which two or more players queue up on a single phone to play games.<\/p>\n Bahl and a team of Microsoft Research scientists and interns created Switchboard, a cloud service that enables smartphones to link to each other for multiplayer gaming. Joining Bahl on the project were Justin Manweiler, an intern, and Romit Roy Choudhury, a visiting researcher, both from Duke University; and Sharad Agarwal (opens in new tab)<\/span><\/a> and Ming Zhang from Microsoft Research Redmond. Agarwal was the project leader for Switchboard.<\/p>\n Switchboard: A Matchmaking System for Multiplayer Mobile Games<\/em> (opens in new tab)<\/span><\/a> will be one of the papers presented during MobiSys 2011 (opens in new tab)<\/span><\/a>, the ninth International Conference on Mobile Systems, Applications, and Services, scheduled for June 28-July 1 in Washington, D.C. Microsoft Research and the National Science Foundation are supporters of the conference, which is aimed at researchers and academics interested in topics such as security, location management, application support, mobile architectures, sensor networks, energy management, and ways to solve mobility problems. Microsoft Research scientists will present a total of six papers during MobiSys and three associated workshops.<\/p>\n It was 2009 when Bahl started to think about how to give smartphone users the ability to engage in live gaming. Although not a game player himself, he found the technical challenges fascinating.<\/p>\n