{"id":556632,"date":"2018-12-12T08:00:22","date_gmt":"2018-12-12T16:00:22","guid":{"rendered":"https:\/\/www.microsoft.com\/en-us\/research\/?p=556632"},"modified":"2024-08-13T09:16:28","modified_gmt":"2024-08-13T16:16:28","slug":"soundscaping-the-world-with-amos-miller","status":"publish","type":"post","link":"https:\/\/www.microsoft.com\/en-us\/research\/podcast\/soundscaping-the-world-with-amos-miller\/","title":{"rendered":"Soundscaping the world with Amos Miller"},"content":{"rendered":"\n
\"Product
Product Strategist Amos Miller<\/figcaption><\/figure>\n\n\n\n

Episode 54, December 12, 2018<\/h3>\n\n\n\n

Amos Miller<\/a> is a product strategist on the Microsoft Research NeXT Enable<\/a> team, and he\u2019s played a pivotal role in bringing some of MSR\u2019s most innovative research to users with disabilities. He also happens to be blind, so he can appreciate, perhaps in ways others can\u2019t, the value of the technologies he works on, like Soundscape<\/a>, an app which enhances mobility independence through audio and sound.<\/p>\n\n\n\n

On today\u2019s podcast, Amos Miller answers burning questions like how do you make a microwave accessible, what\u2019s the cocktail party effect, and how do you hear a landmark? He also talks about how researchers are exploring the untapped potential of 3D audio in virtual and augmented reality applications, and explains how, in the end, his work is not so much about making technology more accessible, but using technology to make life more accessible.<\/p>\n\n\n\n

Related:<\/h3>\n\n\n\n