{"id":961,"date":"2022-11-08T16:16:25","date_gmt":"2022-11-08T16:16:25","guid":{"rendered":"https:\/\/www.microsoft.com\/en-us\/startups\/blog\/?p=961"},"modified":"2025-06-25T06:32:30","modified_gmt":"2025-06-25T14:32:30","slug":"hexa-3d-content-at-scale","status":"publish","type":"post","link":"https:\/\/www.microsoft.com\/en-us\/startups\/blog\/hexa-3d-content-at-scale\/","title":{"rendered":"Azure empowers Hexa to create 3D content at scale – #StartupsOnAzure"},"content":{"rendered":"\n

According to Shopify<\/a>, online stores with 3D content see a 94% conversion lift, on average, compared to 2D videos or images. Traditional 3D modelling is time consuming, making it hard for retailers to keep up with thousands of styles, colors, and patterns. Hexa<\/a> partnered with Azure to leverage the best of human design and workflow automation, radically streamlining model creation. This allows retailers to create and manage massive inventories of high-quality 3D assets. Azure\u2019s extensive support simplified the challenges of storage, application containerization, and content delivery at scale.<\/p>\n\n\n\n

\"Hexa<\/figure>\n\n\n\n

The challenge of creating 3D content at scale<\/h2>\n\n\n\n

Always-on, immersive 3D digital worlds are at the core of the metaverse across its many realms\u2014from gaming to education, manufacturing, and e-commerce. Powerful new chips, 5G networks, lidar sensors in smartphones, and advances in cloud infrastructures and platforms have laid the groundwork for the superfast download and streaming capabilities required for AR and 3D content delivery and consumption.<\/p>\n\n\n\n

The biggest obstacle to fulfilling this vision is the difficulty of producing 3D models at scale. Two key 3D content creation methods\u2014photogrammetry and 3D scanners\u2014require the physical presence of the object to be modeled. Given this bottleneck, manual creation continues to be the most popular 3D content creation method. However, manual creation requires a professional 3D technical artist, specialized software, and a significant amount of hands-on effort. Manual 3D content creation is not the solution to the challenge of scalability.<\/p>\n\n\n\n

Hexa\u2019s approach to 3D content modeling<\/h2>\n\n\n\n

Hexa was founded in 2017, with an initial focus on virtual dressing rooms. It wasn\u2019t long before they realized that the future of 3D e-commerce depends on full-stack 3D content creation that eliminates the process of managing 3D projects.<\/p>\n\n\n\n

\"Hexa
Jonathan Clark, CTO, Yehiel Atias, CEO, and Ran Buchnik, CPO at Hexa<\/em><\/figcaption><\/figure>\n\n\n\n

Hexa\u2019s unique and immersive 3D OS streamlines customer acquisition and boosts sales through:<\/p>\n\n\n\n