{"id":3123,"date":"2008-08-12T18:13:00","date_gmt":"2008-08-12T18:13:00","guid":{"rendered":"https:\/\/blogs.technet.microsoft.com\/windowsserver\/2008\/08\/12\/pixar-uses-windows-hpc\/"},"modified":"2020-12-22T15:10:49","modified_gmt":"2020-12-22T23:10:49","slug":"pixar-uses-windows-hpc","status":"publish","type":"post","link":"https:\/\/www.microsoft.com\/en-us\/windows-server\/blog\/2008\/08\/12\/pixar-uses-windows-hpc\/","title":{"rendered":"Pixar uses Windows HPC"},"content":{"rendered":"
All right, long story short, my 20th<\/sup> anniversary at Microsoft coincides with the 20th<\/sup> anniversary of Pixar\u2019s <\/span>RenderMan<\/span><\/a>.\u00a0 Almost to the day.\u00a0 Same 20th<\/sup> .\u00a0 Same industry.\u00a0 And, of course, the same long history of success and innovation. But their celebration will be bigger.\u00a0 Not sure anyone really knows about my anniversary, I had to liberate the 20 Year Endurance Trophy from my manager\u2019s office after 3 weeks, it was just sitting on his window sill collecting dust, but I digress.\u00a0 The key takeaway here is this: <\/span>Pixar\u2019s RenderMan 14.0 will be fully compatible<\/span> with <\/span>Windows HPC Server 2008<\/span><\/a> <on my anniversary, sniff>. That\u2019s right, we\u2019re working with Pixar, the guys who did The Incredibles<\/i>, Toy Story<\/i>, Ratatouille<\/i>, Monsters Inc<\/i>. The shaders they used? All of it on RenderMan.\u00a0 14 versions going back 20 years, nothing else like RenderMan, and now you\u2019ll be able to work with 64-bit datasets, get some choice in your pipeline configuration, faster AOVs, enhanced threading, let\u2019s put it this way, your graphics pros, your render wranglers, they just got their headroom doubled, I\u2019m talking creative headroom but that\u2019s a conversation we should take offline, I don\u2019t want us to get rat-holed here, the 30,000 foot view is to grok the future, it\u2019s like nothing I\u2019ve seen since Microsoft Research, 11 years I was over there. Okay, okay, back to what I was saying before , Incredible image complexity, accelerated ray-tracing, optimized hair performance, every last strand, RenderMan is the gold standard, they win Academy Awards, you can\u2019t do animation right without RenderMan.\u00a0 A new SDK? \u00a0Python binding?\u00a0 Custom tools? \u00a0George Lucas would\u2019ve killed to have this stuff, he was like Microsoft Research all by himself out there on the cutting edge. This Pixar relationship is a very big deal, we\u2019re talking empowered customers, new graphics, creative headroom, and let\u2019s not forget our shared 20th<\/sup> anniversary<\/b>. \u00a0\u00a0\u00a0<\/span><\/span><\/div>\n
\u00a0<\/span><\/span><\/div>\n
— Todd Needham, Senior PM in HPC<\/span><\/span><\/div>\n
\u00a0<\/span><\/span><\/div>\n
\u00a0<\/span><\/span><\/div>\n","protected":false},"excerpt":{"rendered":"

All right, long story short, my 20th anniversary at Microsoft coincides with the 20th anniversary of Pixar\u2019s RenderMan.\u00a0 Almost to the day.\u00a0 Same 20th .\u00a0 Same industry.\u00a0 And, of course, the same long history of success and innovation. But their celebration will be bigger.<\/p>\n","protected":false},"author":685,"featured_media":20695,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"msxcm_post_with_no_image":false,"ep_exclude_from_search":false,"_classifai_error":"","_classifai_text_to_speech_error":"","footnotes":""},"post_tag":[],"product":[],"content-type":[],"solution":[],"coauthors":[926],"class_list":["post-3123","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","review-flag-3-1593580441-66","review-flag-new-1593580246-692"],"yoast_head":"\nPixar uses Windows HPC | Microsoft Windows Server Blog<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.microsoft.com\/en-us\/windows-server\/blog\/2008\/08\/12\/pixar-uses-windows-hpc\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Pixar uses Windows HPC | Microsoft Windows Server Blog\" \/>\n<meta property=\"og:description\" content=\"All right, long story short, my 20th anniversary at Microsoft coincides with the 20th anniversary of Pixar\u2019s RenderMan.\u00a0 Almost to the day.\u00a0 Same 20th .\u00a0 Same industry.\u00a0 And, of course, the same long history of success and innovation. 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