{"id":3123,"date":"2008-08-12T18:13:00","date_gmt":"2008-08-12T18:13:00","guid":{"rendered":"https:\/\/blogs.technet.microsoft.com\/windowsserver\/2008\/08\/12\/pixar-uses-windows-hpc\/"},"modified":"2020-12-22T15:10:49","modified_gmt":"2020-12-22T23:10:49","slug":"pixar-uses-windows-hpc","status":"publish","type":"post","link":"https:\/\/www.microsoft.com\/en-us\/windows-server\/blog\/2008\/08\/12\/pixar-uses-windows-hpc\/","title":{"rendered":"Pixar uses Windows HPC"},"content":{"rendered":"
All right, long story short, my 20th anniversary at Microsoft coincides with the 20th anniversary of Pixar\u2019s RenderMan.\u00a0 Almost to the day.\u00a0 Same 20th .\u00a0 Same industry.\u00a0 And, of course, the same long history of success and innovation. But their celebration will be bigger.<\/p>\n","protected":false},"author":685,"featured_media":20695,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"msxcm_post_with_no_image":false,"ep_exclude_from_search":false,"_classifai_error":"","_classifai_text_to_speech_error":"","footnotes":""},"post_tag":[],"product":[],"content-type":[],"solution":[],"coauthors":[926],"class_list":["post-3123","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","review-flag-3-1593580441-66","review-flag-new-1593580246-692"],"yoast_head":"\n