The Microsoft Research Artist in Residence program brings together artists, scientists, and engineers to reflect and create across the vast unexplored possibilities at the intersection of humanity, culture, and technology. This program merges disciplines to powerfully showcase cutting-edge research, convey higher concepts, and expand public perception of computer science and what computer scientists do.
The nature of this collaborative program underscores that the relationship between artist and industry is based upon what each does best—researchers pursue their intellectual curiosities, theories, and questions; artists observe, question and then sculpt and distill those elements into a public space that creates room for dialogue, iterative prototyping of ideas, and even for beautiful failures that come from inspiring and idealistic ideas.
Ada
The first architectural pavilion project to incorporate artificial intelligence, Ada’s knitted light immerses visitors in a responsive and interactive glow of photoluminescence.
The Oregon Project
An installation that provides an interactive experience of artwork augmented with sound that allows one to “hear” a large format drawing.
Food Futures
A triad of Art, Science, and Technology that speculates on the future of our food production, consumption, and distribution models by 2050.
A Panorama of the Skies
Using RoomAlive Toolkit to transform the experience of a normal conference a room into an ever-changing skyspace.
The Skies Epitomized
The Skies Epitomized utilizes machine learning to derive the essence of the sky from sky images people posted to the internet.
Disparity
The installation explores the discrepancies in data through physicality and is displayed in a volumetric sense.
Project Florence
A speculative glimpse into our future where both our natural and digital worlds can co-exist in harmony through enhanced communication.
Every No One
Capturing the faces of passers-by and fragmenting each face into its component eyes, ears, nose, and mouth, which are rear projected in random sequences.
The Seattle Gigapixel Art Zoom
Gigapixel-sized (multi-billion pixel) images of Seattle populated with interesting things to find, most notably people.
Remnance of Form
Exploring the dynamic tension between an object and its shadow, challenging our perception of reality, what’s real and what’s not.
HydroWear
Knitwear that brings awareness to the importance of hydration through the implementation of technology using an ancient textile creation technique.
Bits of Flow
Visualizing the 100-most-visited websites in the U.S. as idiosyncratic, interconnected particle systems using real-time web-scraped source code as raw material.
Growables
A speculative design study that examines the future of bio integrated wearable devices to provoke conversation in terms of design, use, and possible implications.
Instance
Kinect Common Bridge emphasizes simplicity over features and enables those without advanced programming knowledge to become productive quickly.
Virus
The idea of creating an organism that is fed by the people and activity in the building. The organism is invasive, infectious, and intelligent.