Projects
The Oregon Project is an installation by Artists Keith Salmon, Daniel Thornton, Graham Byron, and Microsoft Researcher Neel Joshi. It provides alternative insight and exploration of a landscape for those with limited sight and is centered around three new large…
In an effort to more substantively explore factors related to the wearability, convenience, contextual appropriateness, and social acceptability of on-body light therapy usage, we developed and evaluated six fashion-aligned wearable therapy prototypes leveraging light-emitting materials and lowprofile hardware.
Project Florence is an artistic representation of a Plant-Human Interface Experience that is built on top of a scientific analysis of the plant and its environment. Paired with the ability to receive human input, the plant can return a response,…
Every No One was an interactive sculpture from artist Aduén Darriba Frederiks was featured at Remix, the Seattle Art Museum’s summer party at the Museum’s Olympic Sculpture Park. Frederiks was an Artist in Residence at Microsoft Research during the summer…
HydroWear is a knitwear collection created by textile artist Cristina Sirbu, that aims to bring awareness to the importance of hydration through the implementation of technology through an ancient textile creation technique.
Bits of Flow is a digital artwork using real-time web-scraped source code as raw material, it visualizes the 100 most visited websites in the US. Jason Salavon was an Artist in Residence at Microsoft Research from the fall of 2014 into…
Growables is a speculative design study, by Erin Smith, into the future of bio-integrated wearable devices. The ultimate goal is to provoke conversation around this speculative future in terms of design, use, and possible implications.