Exploration in Approximate Hyper-State Space for Meta Reinforcement Learning

  • Luisa Zintgraf ,
  • Leo Feng ,
  • Cong Lu ,
  • Maximilian Igl ,
  • Kristian Hartikainen ,
  • ,
  • Shimon Whiteson

2021 International Conference on Machine Learning |

To rapidly learn a new task, it is often essential for agents to explore efficiently — especially when performance matters from the first timestep. One way to learn such behaviour is via meta-learning. Many existing methods however rely on dense rewards for meta-training, and can fail catastrophically if the rewards are sparse. Without a suitable reward signal, the need for exploration during meta-training is exacerbated. To address this, we propose HyperX, which uses novel reward bonuses for meta-training to explore in approximate hyper-state space (where hyper-states represent the environment state and the agent’s task belief). We show empirically that HyperX meta-learns better task-exploration and adapts more successfully to new tasks than existing methods.