Gradual Engagement: Facilitating Information Exchange between Digital Devices as a Function of Proximity

  • Nicolai Marquardt ,
  • Till Ballendat ,
  • Sebastian Boring ,
  • Saul Greenberg ,

ITS '12 Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces |

Published by ACM

Publication | Publication

The increasing number of digital devices in our environment enriches how we interact with digital content. Yet, cross-device information transfer – which should be a common operation – is surprisingly difficult. One has to know which devices can communicate, what information they contain, and how information can be exchanged. To mitigate this problem, we formulate the gradual engagement design pattern that generalizes prior work in proxemic interactions and informs future system designs. The pattern describes how we can design device interfaces to gradually engage the user by disclosing connectivity and information exchange capabilities as a function of inter-device proximity. These capabilities flow across three stages: (1) awareness of device presence/connectivity, (2) reveal of exchangeable content, and (3) interaction methods for transferring content between devices tuned to particular distances and device capabilities. We illustrate how we can apply this pattern to design, and show how existing and novel interaction techniques for cross-device transfers can be integrated to flow across its various stages. We explore how techniques differ between personal and semi-public devices, and how the pattern supports interaction of multiple users.

Gradual Engagement between Digital Devices as a Function of Proximity

Rich digital environments with a profusion of devices and displays are becoming increasingly common in user experiences -- yet devices at present largely disregard the physical proximity of nearby devices and persons. We explore design patterns wherein device interfaces gradually engage the user by disclosing connectivity and information exchange