Augmented Reality: Perspectives from Industry and Academia
Hrvoje Benko from Microsoft Research chairs this session at Faculty Summit 2012.
Overlaying computer-generated graphics on top of the real world to create a seamless spatially registered environment is a core vision behind augmented reality (AR) research. While AR research exploded in the ‘90s with the promise of rich interfaces with head-worn displays, much of it never materialized beyond military uses.
However, in the last five years, we have finally started to see AR technologies in consumers’ hands, albeit in a completely different form: smartphones equipped with cameras. Furthermore, Microsoft Kinect has opened up a whole range of AR experiences by simplifying camera-based tracking and gesturing.
This session shares perspectives on the current state of AR and offer insights into the future of AR.
- Date:
- Speakers:
- Jaron Lanier, Mark Bolas, and Steven Feiner
- Affiliation:
- University of Southern California, Columbia University, Microsoft
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Hrvoje Benko
Senior Researcher
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Jaron Lanier
Office of the Chief Technical Officer Prime Unifying Scientist (Microsoft's Octopus)
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Jeff Running
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