Introducing Muse: Our first generative AI model designed for gameplay ideation
Today, the journal Nature is publishing our latest research, which introduces the first World and Human Action Model (WHAM). The WHAM, which we’ve named “Muse,” is a generative AI model of a video game that can generate game visuals, controller actions, or both.
In our research, we focus on exploring the capabilities that models like Muse need to effectively support human creatives by demonstrating how to develop research insights to support creative uses of generative AI models.
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